50 miniatures. 3 comic campaigns. 90 missions. One brutal arena.
Build your hero. Raise your army. Conquer Legion's dungeon. Solo campaign, co-op, or competitive arena — your call.
Only 300 handcrafted sets — no restock planned soon.
If any of these feel familiar, Warleague was built for you.
Too complex? Too long? Too heavy to set up on a Wednesday? Warleague runs in half the time with zero prep.
Love tactical depth but miss a story? Warleague adds 90 narrative missions and a full campaign system.
Nostalgia is real. But you deserve miniatures this century. Warleague ships 50 in one box.
Great campaign, no box to put it in. Warleague comes with arena, cards, dice, and EVA storage.
Resin-quality detail on injection plastic. Heroes, grunts, and 4 monstrous bosses — every model uniquely posed.
Comic-narrative campaign books, 175–200 pages each. Open a page. Make a call. Play the next mission.
Solo or co-op. Dynamic enemy waves. Branching paths. No two runs are the same.
EVA foam trays, aluminum dice, marble stones, modular map tiles, 300+ cards. One box holds it all.
Fifty miniatures. Four bosses. Every unit on a stand, a board, or in EVA. Nothing here is cardboard you pretend is alive.
Paint them. Display them. Fight with them for 90 missions.
Three heroes. Three armies. Three stories. Your path through the arena starts here.
A disciplined commander who controls the battlefield through positioning and shield walls. Hard to kill, impossible to ignore.
A cursed duelist who grows stronger with every kill. High risk, lethal payoff. Not for cautious commanders.
A tactical mind who summons constructs and reroutes the flow of battle. Masters win without swinging a blade.
Heavy infantry. Slow advance. Unbreakable line. Built for attrition warfare in tight corridors.
Fast raiders. Strike hard. Vanish before retaliation. Rewards aggressive, unpredictable play.
Undead horde. Numbers over quality. Never stop coming. Win by overwhelming.
Open a page. Make a call. Play the next mission. Three comic campaigns designed to move fast and remember your choices.
A solo dungeon crawl through Legion's fortress. 30 linked missions. Your choices shape the ending.
Co-op or competitive. Six champions enter the Grand Arena. Three story acts. Brutal eliminations.
Three commanders. Three armies. One collapsing front line. A strategic campaign with battle missions.
Faster than Gloomhaven. Deeper than Kill Team. No DM needed. Tactical action points, dynamic enemy waves, crafting, and 90 missions across huge modular maps.
Every turn gives you 2 AP. Move, attack, activate abilities, or hold for a reaction.
Dynamic AI spawns enemies from the wave deck. No dungeon master needed.
Linked narrative missions with branching outcomes. Choices in mission 1 echo in mission 30.
Scavenge components from fallen enemies. Forge weapons, armor, and consumables.
Solo, co-op 2–4, or competitive arena. One box, multiple ways to play.
33 × 30 × 13 cm. Aluminum dice. Marble stones. EVA trays. A tin for the dice. Everything has a home inside.
A full campaign system, miniature collection, tactical arena, and solo TTRPG world — all in one box.
This edition is handcrafted, heavy, and complex to produce. When it is gone, the next opportunity comes much later — and not in this exact form.
Craft your gear. Build your army. Forge your legend.
A standard mission takes 45–90 minutes. Boss fights run up to 2 hours. The campaign is designed for dedicated evening sessions.
Yes. Warleague was designed solo-first. Every mission has solo mode with dedicated enemy AI. Co-op 2–4 is fully supported.
No. The game plays fully unpainted. Painted reference cards come in the box if you want to match the studio scheme.
Moderate. Rules take about 30 minutes to learn. Tactical depth increases with each campaign act. Normal difficulty is recommended for new players.
The core box is a complete standalone experience. Expansions are in development but this edition is not dependent on any future products.
This is a 300-unit handcrafted run. If demand justifies a second production run, it will be announced — but not in the same form, and not soon.
No. This is a direct pre-production edition. The Kickstarter campaign for the Arena expansion launches in September.
12+. Warleague contains complex rules, strategic decisions, and mature narrative themes. No graphic content.
300 handcrafted sets. No second print run planned. The arena closes when the last set ships.