Comic Campaign, No Effort.
Build your army, craft your gear, and lead your forces into war — fight solo, team up in co-op, or crush your rivals in PvP.
Only 300 handcrafted sets — no restock planned soon.
Faster and deadlier than Gloomhaven: Warleague blends D&D-style storytelling, Kill Team tactics, and XCOM tension into a premium campaign of crafting, deck building, and brutal boss fights.
Too complex? Too long? Too heavy to set up on a Wednesday? Warleague runs in half the time with zero prep.
Love tactical depth but miss a story? Warleague adds 90 narrative missions and a full campaign system.
Nostalgia is real. But you deserve miniatures this century. Warleague ships 50 in one box.
Only deeper in story. Face epic boss fights, unique scenarios, and missions that never feel repetitive.









Resin-quality detail on injection plastic. Heroes, grunts, and 4 monstrous bosses — every model uniquely posed.
Comic-narrative campaign books, 175–200 pages each. Open a page. Make a call. Play the next mission.
Solo or co-op. Dynamic enemy waves. Branching paths. No two runs are the same.
EVA foam trays, aluminum dice, marble stones, modular map tiles, 300+ cards. One box holds it all.
Warleague turns every mission into a chain of brutal decisions. Push forward or hold cover. Spend resources or save them. Build your deck, upgrade your gear, command your army, and shape the campaign through choices that change who rises, who falls, and what waits for you in the next battle.
Shape your playstyle through every mission. Charge into melee, dominate from range, command troops, or build a hybrid fighter that matches your tactics.
Every weapon, item, upgrade, and kill changes how your hero fights. Build fury, unlock devastating abilities, and turn survival into battlefield dominance.
Recruit, equip, and upgrade your forces as the campaign evolves. Your army becomes an extension of your strategy — brutal, precise, overwhelming, or unpredictable.
Each wave raises the pressure with new enemies, traps, events, and shifting escape routes. The longer you fight, the more dangerous the battlefield becomes.
Move, jump, aim, strike, shoot, command, and react through intuitive actions. Easy to enter, but rich in positioning, timing, combos, and tactical mastery.
Make decisions that shift power, forge alliances, create enemies, unlock rewards, and change the campaign around you. Your story is carved into the arena.
Warleague brings the battlefield to life with 50 detailed miniatures, 4 bosses, protected EVA storage, hero boards, and smart unit stands that keep damage and status tracking clean during every mission.
Paint them. Display them. Fight with them for 90 missions.
Four heroes. Three armies. Three stories. Your path through the arena starts here.
Open a page. Make a call. Play the next mission. Three comic campaigns designed to move fast and remember your choices.
Command, manipulation, and forbidden alliances. Malik searches for Legion’s weakness and discovers an ancient organic force he may bend to his will.
Survival, fury, and machine warfare. Cygo descends into Legion’s depths and faces a mythical Neuron that changes his path forever.
Brute force, dark humor, and total chaos. Grunk turns every mission into a disaster zone, usually for everyone else first.
33 × 30 × 13 cm. Aluminum dice. Marble stones. EVA trays. A tin for the dice. Everything has a home inside.
A full campaign system, miniature collection, tactical arena, and solo TTRPG world — all in one box.
2 colossus bosses + 2 small bosses
3 campaign books
90 missions
Introduction Book
Standees
Damage Counter
Token
Errata card
Card & Token Box
Painted guide
Damage Counter Stands
This edition is handcrafted, heavy, and complex to produce. When it is gone, the next opportunity comes much later — and not in this exact form.
Craft your gear. Build your army. Forge your legend.
A standard mission takes 20–40 minutes. Boss fights run up to 1 hour.
Yes. Warleague was designed as solo-first, with co-op at any time. Every mission has solo mode with dedicated enemy AI.
No. The game plays fully unpainted.
Moderate. Rules take about 30 minutes to learn. Tactical depth increases with each campaign act. Painless difficulty is recommended for new players.
The core box is a complete standalone experience. Expansions are in development but this edition is not dependent on any future products.
This is a 300-unit handcrafted run. If demand justifies a second production run, it will be announced — but not in the same form, and not soon.
No. This is a direct pre-production edition. The Kickstarter campaign for the Arena expansion launches in September.
16+. Warleague contains complex rules, strategic decisions, and mature narrative themes.
300 handcrafted sets. No second print run planned. The arena closes when the last set ships.
